Andrew O’Malley created this interactive “electric window” project. He writes:
Back in February, I saw this call for single button, interactive objects to be displayed at an exhibition called “one button objects,” in San Francisco, as part of the Gamma4 one button game event during the 2010 Game Developers Conference.
This presented a perfect opportunity to experiment with interactivity and sensor input for my Electric Window 3 platform.
After sketching out several 1-button game ideas, I decided to move forward with some simple particle systems, controlled by users through their interaction with a single button added to an Electric Window 3 fixture. Thus was born Electric Window 3B.
Each time the button is pressed, a new particle (represented by a single LED) is born. The speed of each new particle is based on the average time between previous births. Thus, the system has a form of “memory” shaped by previous users.
I really like the way this device incorporates input over time, allowing folks to build on the work of previous users. Nice work, Andrew!