Break out your digital projectors, markers, turntables, lasers and 3D glasses, because Graffiti Analysis version 3.0 is finally here. For information and downloads go to graffitianalysis.com (source code available on github). Your one stop shop for ink and pixels.
New features include:
– audio input
– architectural awareness
– laser input
– keyword based .gml RSS playback
– red / cyan 3D effect
Graffiti Analysis is an extensive ongoing study in the motion of graffiti. Custom software designed for graffiti writers creates visualizations of the often unseen gestures involved in the creation of a tag. Motion data is recorded, analyzed and archived as a Graffiti Markup Language (.gml) file, a specifically formatted XML file designed to be a common open structure for archiving gestural graffiti motion data.
Graffiti Analysis is a project by Evan Roth. Software development by Mzz Chris Sugrue. Support for GAv3.0 from Les Grandes Traversees. Graffiti Analysis was built in Open Framewerkz, with additional code contributions from Theo Watson (laser input integration), Kyle McDonald (audio analysis) and ps / TPOLM (.gml RSS system).
Stop breadboarding and soldering – start making immediately! Adafruit’s Circuit Playground is jam-packed with LEDs, sensors, buttons, alligator clip pads and more. Build projects with Circuit Playground in a few minutes with the drag-and-drop MakeCode programming site, learn computer science using the CS Discoveries class on code.org, jump into CircuitPython to learn Python and hardware together, or even use Arduino IDE. Circuit Playground Express is the newest and best Circuit Playground board, with support for MakeCode, CircuitPython, and Arduino. It has a powerful processor, 10 NeoPixels, mini speaker, InfraRed receive and transmit, two buttons, a switch, 14 alligator clip pads, and lots of sensors: capacitive touch, IR proximity, temperature, light, motion and sound. A whole wide world of electronics and coding is waiting for you, and it fits in the palm of your hand.
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