0

Incredible Formula One Simulator


Wow!


Join 7,000+ makers on Adafruit’s Discord channels and be part of the community! http://adafru.it/discord

CircuitPython in 2018 – Python on Microcontrollers is here!

Have an amazing project to share? Join the SHOW-AND-TELL every Wednesday night at 7:30pm ET on Google+ Hangouts.

Join us every Wednesday night at 8pm ET for Ask an Engineer!

Follow Adafruit on Instagram for top secret new products, behinds the scenes and more https://www.instagram.com/adafruit/


Maker Business — American startups are having an increasingly smaller share of the market

Wearables — Switch the advantage

Electronics — Don’t float!

Biohacking — Optimizing the Warm Up

Python for Microcontrollers — CircuitPython 3.0.0 released!

Get the only spam-free daily newsletter about wearables, running a "maker business", electronic tips and more! Subscribe at AdafruitDaily.com !



7 Comments

  1. And when will this be in the Adafruit store? lol j/k. That looks like an immense amount of fun.

  2. Too bad that isn’t something coming to the Adafruit store. That looks to be a lot of fun. I’d sure like to play with it. Very neat.

  3. Its cool, but what’s with all the pitching?

  4. The pitching to simulate g forces forward/aft of the cars acceleration/deceleration the pitch “washes out” slowly. This has been used in aircraft simulators since the 1970’s. In a closed environment you can’t tell the difference between lateral forces or pitch/roll ….gravity is your friend.

  5. Maggie Leber (@MaggieL)

    @byron–

    The pitching movements are part of delivering the proper acceleration vector to the driver to simulate what he would feel in a real car. Since the simulator isn’t actually accelerating forward, it creates the push-you-into-your-seat feeling by tilting up. Each of the bucking-bronco movements represents the clutching and gear-shifting of a real F1 car.

    The same technique is used in aviation full-motion simulators; While I’ve never been in one of those, I *have* flown a USAF KC-135 sim with full-vision *without* full-motion. It’s cheaper, and for the smooth coordinated flight of a big-assed tanker plane almost as good. But too much maneuvering while taxing on the ground tended to make me sim-sick.

  6. Those hydraulics must have been crazy-expensive to be that responsive and quiet.

  7. "In a closed environment you can’t tell the difference between lateral forces or pitch/roll ….gravity is your friend."

    Except gravity is limited by 1g :). You could see several times that in a Formula 1 car.

Sorry, the comment form is closed at this time.