October 15, 2010 AT 7:31 pm

Incredible Formula One Simulator


Check out all the Circuit Playground Episodes! Our new kid’s show and subscribe!

Have an amazing project to share? Join the SHOW-AND-TELL every Wednesday night at 7:30pm ET on Google+ Hangouts.

Join us every Wednesday night at 8pm ET for Ask an Engineer!

Learn resistor values with Mho’s Resistance or get the best electronics calculator for engineers “Circuit Playground”Adafruit’s Apps!

Maker Business — Alibaba to invest $15b in tech, set up research labs around the world

Wearables — Special servo movement

Electronics — Trigger happy oscilloscope?

Biohacking — Biohacking: Visioneer – AI Glasses to Assist the Visually Impaired

Get the only spam-free daily newsletter about wearables, running a "maker business", electronic tips and more! Subscribe at AdafruitDaily.com !


  1. And when will this be in the Adafruit store? lol j/k. That looks like an immense amount of fun.

  2. Too bad that isn’t something coming to the Adafruit store. That looks to be a lot of fun. I’d sure like to play with it. Very neat.

  3. Its cool, but what’s with all the pitching?

  4. The pitching to simulate g forces forward/aft of the cars acceleration/deceleration the pitch “washes out” slowly. This has been used in aircraft simulators since the 1970’s. In a closed environment you can’t tell the difference between lateral forces or pitch/roll ….gravity is your friend.

  5. Maggie Leber (@MaggieL)


    The pitching movements are part of delivering the proper acceleration vector to the driver to simulate what he would feel in a real car. Since the simulator isn’t actually accelerating forward, it creates the push-you-into-your-seat feeling by tilting up. Each of the bucking-bronco movements represents the clutching and gear-shifting of a real F1 car.

    The same technique is used in aviation full-motion simulators; While I’ve never been in one of those, I *have* flown a USAF KC-135 sim with full-vision *without* full-motion. It’s cheaper, and for the smooth coordinated flight of a big-assed tanker plane almost as good. But too much maneuvering while taxing on the ground tended to make me sim-sick.

  6. Those hydraulics must have been crazy-expensive to be that responsive and quiet.

  7. "In a closed environment you can’t tell the difference between lateral forces or pitch/roll ….gravity is your friend."

    Except gravity is limited by 1g :). You could see several times that in a Formula 1 car.

Sorry, the comment form is closed at this time.