It’s that time! HOLIDAY TIME! We’re going to do a gift guide almost every day for the next couple months, if you need to print out our store catalog, you can do that here (PDF).
Today is book day, we’ll have other guides about many different topics which have books and make great gifts – but today is about Arduino books! We consider these books some the best resources for learning Arduino!
Getting Started with Arduino by Massimo Banzi
This valuable little book offers a thorough introduction to the open-source electronics prototyping platform that’s taking the design and hobbyist world by storm. Getting Started with Arduino gives you lots of ideas for Arduino projects and helps you get going on them right away. From getting organized to putting the final touches on your prototype, all the information you need is right in the book.
Inside, you’ll learn about:
- Interaction design and physical computing
- The Arduino hardware and software development environment
- Basics of electricity and electronics
- Prototyping on a solderless breadboard
- Drawing a schematic diagram
And more. With inexpensive hardware and open-source software components that you can download free, getting started with Arduino is a snap. To use the introductory examples in this book, all you need is a USB Arduino, USB A-B cable, and an LED.
Join the tens of thousands of hobbyists who have discovered this incredible (and educational) platform. Written by the co-founder of the Arduino project, with illustrations by Elisa Canducci, Getting Started with Arduino gets you in on the fun!
Practical Arduino by Jon Oxer & Hugh Blemings
This book is best used for people who’ve gone through our tutorials and want more! Please note that the book does not come with any electronic parts or hardware. You’ll probably want an Arduino starter pack or similar so that you have the Arduino, USB cable, power adapter, wires, and a protoshield. Create your own Arduino-based designs, gain an in-depth knowledge of the architecture of Arduino, and learn the easy-to-use Arduino language all in the context of practical projects that you can build yourself at home. Get hands-on experience using a variety of projects and recipes for everything from home automation to test equipment. Arduino has taken off as an incredibly popular building block among ubicomp (ubiquitous computing) enthusiasts, robotics hobbyists, and DIY home automation developers. Practical Arduino provides detailed instructions for building a wide range of both practical and fun Arduino-related projects covering areas such as hobbies, automotive, communications, home automation, and instrumentation.
An Arduino Workshop by Joe Pardue
The really cool thing about Arduino is that you can start playing with Physical Computing, Microcontrollers, and Embedded Systems without understanding much of what you are doing. The Arduino, designed for the novice, has become so popular that there is now an embarrassment of riches when it comes to amount of information and hardware available. So much stuff is out there, in fact, that some folks have trouble puzzling out what they need to just to get started. This text, An Arduino Workshop, and the associated hardware projects kit bring all the pieces of the puzzle together in one place.
Make cool stuff. If you’re a designer or artist without a lot of programming experience, this book will teach you to work with 2D and 3D graphics, sound, physical interaction, and electronic circuitry to create all sorts of interesting and compelling experiences — online and off. Programming Interactivity explains programming and electrical engineering basics, and introduces three freely available tools created specifically for artists and designers.
30 Arduino Projects for the Evil Genius by Simon Monk
This wickedly inventive guide shows you how to program and build a variety of projects with the Arduino microcontroller development system. Covering Windows, Mac, and Linux platforms, 30 Arduino Projects for the Evil Genius gets you up to speed with the simplified C programming you need to know–no prior programming experience necessary. Using easy-to-find components and equipment, this do-it-yourself book explains how to attach an Arduino board to your computer, program it, and connect electronics to it to create fiendishly fun projects. The only limit is your imagination!
Making things talk by Tom Igoe
Programming microcontrollers used to require an expensive development environment costing thousands of dollars and requiring professional electrical engineering expertise. Open-source physical computing platforms with simple i/o boards and development environments have led to new options for hobbyists, hackers, and makers. This book contains a series of projects that teach you what you need to know to get your creations talking to each other, connecting to the web, and forming networks of smart devices.
Did we miss any books? Post up in the comments!