A couple of years ago Oliver Kreylos was looking for a cheap 3D camera when he heard about a company developing a device that would retail at around $200 — perfect for his project looking at ways of enhancing video communications.
Kreylos, a researcher in virtual reality at the University of California Davis, approached the company only to be told it had just been bought out by U.S. tech giant Microsoft, which wanted to use the device for its Xbox game console…
“When I saw what Hector had done, I literally dropped everything I did and biked to my local game store and bought one right away. I knew I was going to get the 3D reconstruction I’ve wanted for such a long time.”
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I believe there shouldn’t be any further fussing on Microsoft’s part as long as you don’t tamper with the device with an intention to cheat in the game-play or to merely cash-in by selling their (reverse engineered) secrets.
I for one, don’t see anything that would negatively affect the sales of Xbox-360 by the unintended usage of Kinect. The innovative uses of Kinect can only drive more sales and MS should only be happy and like they say, "inspired".
I believe there shouldn’t be any further fussing on Microsoft’s part as long as you don’t tamper with the device with an intention to cheat in the game-play or to merely cash-in by selling their (reverse engineered) secrets.
I for one, don’t see anything that would negatively affect the sales of Xbox-360 by the unintended usage of Kinect. The innovative uses of Kinect can only drive more sales and MS should only be happy and like they say, "inspired".