In 2007 I attempted to make a simple Air Guitar prototype using a stereo camera. Unfortunately it didn’t work very well. You had to stand very still and the depth image wasn’t as clean as I would like. Now that the much anticipated Xbox Kinect camera was out and opening up by the way, I wanted to port this demo to explore what the potential of interactive music games could be in the future & also just to experiment with the Kinect. So here is the outcome so far… Written in c++ using openFrameworks and openCV for image processing. Using the ofxKinect addon and the libfreenect driver on Mac. Thank you to the openframeworks and openkinect communities for enabling this to happen…
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