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SPECIAL GUEST THIS WEEK! Dustyn Roberts – Making things move 11/12/11

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Dustyn Roberts, Making things move

Dustyn Roberts is a traditionally trained engineer with non-traditional ideas of how practical engineering can be taught. She started her career at Honeybee Robotics as an engineer on the Sample Manipulation System project for NASA’s Mars Science Laboratory mission, scheduled for launch in 2011. In 2006 she founded Dustyn Robots after consulting for two artists during their residency at Eyebeam Art + Technology Center in NYC. She continued consulting projects for students and artists while working full time at Honeybee, and eventually moved to consulting full time on projects ranging from gait analysis to designing guided parachute systems. In 2007, she developed a course for NYU’s Interactive Telecommunications Program called Mechanisms and Things That Move that led to the book you are now holding in your hands. She also participated in the pilot of Battle of the Geeks where her team designed and launched a rocket across a canyon in Africa, and has attracted media attention by Time Out New York, IEEE Spectrum, and local organizations.

Dustyn holds a BS in Mechanical and Biomedical Engineering from Carnegie Mellon University with minors in Robotics and Business and an MS in Biomechanics & Movement Science from the University of Delaware. She currently lives in Brooklyn with her wife, Lorena, and cat, Simba.

That’s right Dustyn will be here at the Adafruit factory for SHOW-AND-TELL and ASK AN ENGINEER. Saturday, November 12th, 2011 – starting at 9:30pm!

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Making Things Move reveals practical mechanical design principles to readers who may have no background in engineering and shows how to apply those principles through a wide range of sample projects, from art installations to toys to labor-saving devices.

This book is for anyone who has ever wanted to make something that moves but didn’t know where to start. Maybe you’re a sculptor who wants your artwork to spin around on a pedestal, or a musician who wants to make custom musical instruments that come alive. Whatever the case may be, this book will show you how to turn your ideas into reality.

Makers no longer need to have a machine shop in their garage or an arsenal of spare parts lying around. You can make 3D models using free software, then actually get them printed in 3D at any number of online shops. Heck, you can even make your own 3D printer! Or cut just about any 2D shape you want out of a variety of materials at Ponoko. Combine these with off the shelf parts and simple hand tools and the possibilities are endless.

A unique guide to practical mechanical design principles and their applicationsIn Making Things Move, you’ll learn how to build moving mechanisms through non-technical explanations, examples, and do-it-yourself projects–from art installations to toys to labor-saving devices. The projects include a drawing machine, a mini wind turbine, a mousetrap powered car, and more, but the applications of the examples are limited only by your imagination. A breadth of topics is covered ranging from how to attach couplers and shafts to a motor, to converting between rotary and linear motion.

Each chapter features photographs, drawings, and screenshots of the components and systems involved. Emphasis is placed on using off-the-shelf components whenever possible, and most projects also use readily available metals, plastics, wood, and cardboard, as well as accessible fabrication techniques such as laser cutting. Small projects in each chapter are designed to engage you in applying the material in the chapter at hand. Later in the book, more involved projects incorporate material from several chapters.

  • Focuses on practical applications and results, not abstract engineering theories
  • Contains more than a dozen topic-focused projects and three large-scale projects incorporating lessons from the whole book
  • Features shopping lists and guides to off-the-shelf components for the projects
  • Incorporates discussions of new fabrication techniques such as laser cutting and 3D printing, and how you can gain access
  • Includes online component for continuing education with the book’s companion website and blog (makingthingsmove.com)


Stop breadboarding and soldering – start making immediately! Adafruit’s Circuit Playground is jam-packed with LEDs, sensors, buttons, alligator clip pads and more. Build projects with Circuit Playground in a few minutes with the drag-and-drop MakeCode programming site, learn computer science using the CS Discoveries class on code.org, jump into CircuitPython to learn Python and hardware together, or even use Arduino IDE. Circuit Playground Express is the newest and best Circuit Playground board, with support for MakeCode, CircuitPython, and Arduino. It has a powerful processor, 10 NeoPixels, mini speaker, InfraRed receive and transmit, two buttons, a switch, 14 alligator clip pads, and lots of sensors: capacitive touch, IR proximity, temperature, light, motion and sound. A whole wide world of electronics and coding is waiting for you, and it fits in the palm of your hand.

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2 Comments

  1. like!

  2. I have the book and I think it is GREAT! I am a DIY guy and lots of good stuff in here! Haven’t gotten thru it yet as winter is when I have time to work on projects, looking forward to finishing it and applying what I learned!
    Thanks!
    Mark
    PS 60, retired and enjoy making stuff!

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