Well, this is interesting. Among the rumors surrounding the next generation XBox and ancillary technology is the suggestion that the next-gen Kinect will not use USB to interface with the console. Apparently the resolution of the Kinect 2 will be so high that USB cannot handle the throughput. From Eurogamer:
The current Kinect is hamstrung by having to pass data to the Xbox 360 through ageing USB technology – an issue discussed by Eurogamer last year.
When Kinect launched in November 2010 the depth sensor was set at a 30 frames per second limit and a 320×240 resolution limit. The issue relates to the USB controller interface, which is capable of around 35MB/s, but it only uses around 15/16MB/s. This artificial limit is in place because multiple USB devices can be used at once on an Xbox 360.
Kinect 2, however, can feed the next Xbox more information, and thus a higher resolution CCD [charge-coupled device].
“It can be cabled straight through on any number of technologies that just take phenomenally high res data straight to the main processor and straight to the main RAM and ask, what do you want to do with it?” our source said.
I wonder what kind of bus system they’re going to use to move all that data. More to the point, I wonder if said bus will be encrypted.
What do you think?
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