Incredible Machine: Circuit Simulation, Digital Animation, and ASCII Art from 1968
While wandering through the AT&T Archives Techchannel I came across this neat film from 1968. The general tone of the film is the standard “gee whiz computers are amazing look what they can do” pitch, but some of the specific examples chosen here are pretty neat. The one which really caught my eye is the first example: schematic capture and circuit simulation using a CRT and lightpen. While circuit simulation had been done on computers since the first analog models, this is probably the oldest example I’ve seen of using a computer for graphical schematic capture and output (in this case, a frequency response plot). Even though this is an early example, it’s got a sort of elegance to it — if you look closely you’ll even see it’s got some drag-and-drop functionality.
The sections of the film that follow cover other things like creating animated movies (tell me the ‘graphic artist’ doesn’t look like Dennis Hopper), creating ASCII art (though perhaps not explicitly ASCII) and generating music and speech. There’s a lot to absorb here — definitely worth 15 minutes of your time — so check it out!
Make a robot friend with Adafruit’s CRICKIT – A Creative Robotics & Interactive Construction Kit. It’s an add-on to our popular Circuit Playground Express, FEATHER and other platforms to make and program robots with CircuitPython, MakeCode, and Arduino. Start controlling motors, servos, solenoids. You also get signal pins, capacitive touch sensors, a NeoPixel driver and amplified speaker output. It complements & extends your boards so you can still use all the goodies on the microcontroller, now you have a robotics playground as well.