The goal of The Deconstruction is to bring people together from all over the world (physically and digitally) to share ideas, collaborate, create, innovate, and most imporantly have fun. The event is open to anyone, anywhere, of any age and skill level. Here’s how you participate:
Step 1. Assemble a group of friends, collaborators, conspirators, co-workers, or just people you like and register your team. The more eclectic your team, the better. Fill out the form, create a team name. Deconstruction teams can be 2 or 200 people.
Step 2: Find a place to work. The more tools of creativity the better. The more materials to Deconstruct the better. The more access to late night food and coffee the better. Also, good internet is key.
Teams are *highly* encouraged to live-stream themselves for the entire 48-hour period. We will supply you with access to a streaming platform and a list of best practices (you need to supply the web-cam). Each team will also be issued a unique Deconstruction Team Site, where you can document your process and collaborate with friends, family, and people you don’t even know yet.
Spend a little time thinking about how to best livestream yourselves. It’s fun, believe us. If you haven’t done this before don’t be afraid…it’s easy. Costumes, hyjinks, and all varieties of tomfoolery are highly encouraged! There is also a special award for “best webcast”. However, if you can’t webcast you can definitely still participate.
Step 3: On Feb 22 at 5PM PST The Deconstruction will go live. We will begin broadcasting our host feed for 48 hours straight. Teams will also begin their webcasts and the event will begin. From our studio, we will interview participating teams (you!), and other inspiring guests.
Step 4: (the most important step): Collaborate and create with your team over the 48-hour period. Webcast and document your process. The Deconstruction host feed will amplify your signal to show the world what you’re doing and allow others to collaborate with you through comments and social media.
Step 5: Make and submit a short final video for judging featuring your team, what you made, and most importantly how you did it. (note: it helps to assign someone on your team to be the documentarian).
Step 6: Kick back. Check out what everyone else made. Celebrate what was created and did not exist 48 hours before!
Stop breadboarding and soldering – start making immediately! Adafruit’s Circuit Playground is jam-packed with LEDs, sensors, buttons, alligator clip pads and more. Build projects with Circuit Playground in a few minutes with the drag-and-drop MakeCode programming site, learn computer science using the CS Discoveries class on code.org, jump into CircuitPython to learn Python and hardware together, TinyGO, or even use the Arduino IDE. Circuit Playground Express is the newest and best Circuit Playground board, with support for CircuitPython, MakeCode, and Arduino. It has a powerful processor, 10 NeoPixels, mini speaker, InfraRed receive and transmit, two buttons, a switch, 14 alligator clip pads, and lots of sensors: capacitive touch, IR proximity, temperature, light, motion and sound. A whole wide world of electronics and coding is waiting for you, and it fits in the palm of your hand.
Have an amazing project to share? The Electronics Show and Tell is every Wednesday at 7:30pm ET! To join, head over to YouTube and check out the show’s live chat – we’ll post the link there.
Join us every Wednesday night at 8pm ET for Ask an Engineer!
Maker Business — Robotics manufacturer Anki is stripped for parts
Wearables — Epoxy and foam, BFFs
Electronics — Lead-free Soldering Temperature
Biohacking — Vitamin-C + Gelatin for Accelerated Recovery
Python for Microcontrollers — See you at Supercon, Python #2 language on GitHub and more! #Python #Adafruit #CircuitPython #PythonHardware @circuitpython @micropython @ThePSF @Adafruit
Adafruit IoT Monthly — Helping Harry's Heart, CircuitPython meets AWS IoT and more!
Microsoft MakeCode — Lenticular Art Display with Crickit
No comments yet.
Sorry, the comment form is closed at this time.