In their performance, The Itagaki Interface, Daniele Hopkins and Kyle Duffield use their own bodies to challenge exaggerated representations of the human body in the fighting game, Dead or Alive, by Tomonobu Itakagi. The game features hyper-feminized and hyper-masculinized bodies in one-on-one combat.
In the performance, the artists wear modified Playstation controllers on their chests, essentially acting as human game controllers. The audience is confronted with the challenge of having to play one another in the game, by manipulating the controllers worn by the artists. This piece is a hybridization of 70′s body-centric performance art and new media interactive performance, challenging us all to consider the ways in which our bodies are represented in interactive media, and highlighting individual choices and motives behind avatar selection and interaction.
Every Wednesday is Wearable Wednesday here at Adafruit! We’re bringing you the blinkiest, most fashionable, innovative, and useful wearables from around the web and in our own original projects featuring our wearable Arduino-compatible platform, FLORA. Be sure to post up your wearables projects in the forums or send us a link and you might be featured here on Wearable Wednesday!
Have an amazing project to share? Join the SHOW-AND-TELL every Wednesday night at 7:30pm ET on Google+ Hangouts.
Join us every Wednesday night at 8pm ET for Ask an Engineer!
Learn resistor values with Mho’s Resistance or get the best electronics calculator for engineers “Circuit Playground” – Adafruit’s Apps!
Maker Business — Nottingham ‘internet of things’ firm facing closure @365_Agile @WirelessThings
Wearables — From floor to sword
Electronics — Can’t afford a current probe?
Biohacking — OpenHumans – Donate Your Data to Science
Sorry, the comment form is closed at this time.