In their performance, The Itagaki Interface, Daniele Hopkins and Kyle Duffield use their own bodies to challenge exaggerated representations of the human body in the fighting game, Dead or Alive, by Tomonobu Itakagi. The game features hyper-feminized and hyper-masculinized bodies in one-on-one combat.
In the performance, the artists wear modified Playstation controllers on their chests, essentially acting as human game controllers. The audience is confronted with the challenge of having to play one another in the game, by manipulating the controllers worn by the artists. This piece is a hybridization of 70′s body-centric performance art and new media interactive performance, challenging us all to consider the ways in which our bodies are represented in interactive media, and highlighting individual choices and motives behind avatar selection and interaction.
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