Here are some “4D animated” and 3D printable structures built from a range of cellular automata strategies including “Game of Life” from Wetware Ontologies:
I have a soft spot for the immaterial & imperceptible rendered visible via rapid prototyping (see 3D printed molecular machines) and thanks to the ability of contemporary digital art suites and programming languages like Processing, Rhino, Python and Blenders ability to (for the most part) communicate with one another that reality is accessible to anybody with the time and inclination (and MakerBot lying around).
When cellular automata (CA) are brought beyond 2D cells you don’t just get a 3D object but in effect a 4D visualisation – how a colony of cells moves in time as well as space….
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