Glitchometry is an ongoing body of work from Daniel Temkin, an artist and programmer
who produces humanistic collaborative works with the machine. The collaboration is an uneasy one, where the artist and algorithm have conflicting agendas and trade off control in building the work. The result is an exploration of our relationship with machines — a collision between our desire for accessible forms in chaotic processes and a compulsiveness arising from our attempts to think logically.
Glitchometry is rooted in Temkin’s use and misuse of the machine — in this case, the pirated software Cool Edit Pro, whose thousands of users all authenticate as Peter Quistgard. With this sound editing software, Temkin manipulates simple black and white ￼geometric figures and stripes by databending sound effects through color channels, coercing visual artifacts that correspond to the properties of sound. Temkin works obsessively through iterations to create elaborate sonar landscapes which are illuminated in vibrant lightbox displays.
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