The following tips and best practices should help you photograph objects safely and get some great images for use with 3D-modeling software:
1. Know the photography policy. Before you head off to your chosen museum, make sure you understand the institution’s rules and guidelines about photography. Some museums don’t allow photography at all, while others may allow it only in their permanent collection or for objects in the public domain. Some museums allow you to bring tripods if you get permission in advance, and there may be a different set of rules if you want to record video. You can usually find this information somewhere on the museum’s website; ours is here.
2. Bring a friend. When possible, bring a friend, classmate, or relative when you go to photograph an object. Since you’ll be focused on the piece, it’s good to have someone else on hand as a “spotter” to make sure you don’t bump into other people or (gasp!) other objects.
3. Choose your artwork. Make sure to find one with space around it so that you can photograph it from multiple angles. If the piece is up against a wall, accept that you might not be able to get all the way around it.
Objects made from nonreflecting materials such as marble, stone, wood, or other organic materials are the best candidates for photogrammetry. Photographs of shiny materials such as bronze, glass, and metal will confuse 3D-modeling software and prevent it from getting a good image of your object.
Objects in glass cases can be problematic for the same reason. But here’s a tip: as long as you get the okay from a guard, you can fold a piece of paper into a cone, put the wide end up against the glass, and put the lens of the camera into the small end. Your shot won’t have any glare!
Adafruit has had paid day off for voting for our team for years, if you need help getting that going for your organization, let us know – we can share how and why we did this as well as the good results. Here are some resources for voting by mail, voting in person, and some NY resources for our NY based teams as well. If there are additional resources to add, please let us know – adafruit.com/vote
Stop breadboarding and soldering – start making immediately! Adafruit’s Circuit Playground is jam-packed with LEDs, sensors, buttons, alligator clip pads and more. Build projects with Circuit Playground in a few minutes with the drag-and-drop MakeCode programming site, learn computer science using the CS Discoveries class on code.org, jump into CircuitPython to learn Python and hardware together, TinyGO, or even use the Arduino IDE. Circuit Playground Express is the newest and best Circuit Playground board, with support for CircuitPython, MakeCode, and Arduino. It has a powerful processor, 10 NeoPixels, mini speaker, InfraRed receive and transmit, two buttons, a switch, 14 alligator clip pads, and lots of sensors: capacitive touch, IR proximity, temperature, light, motion and sound. A whole wide world of electronics and coding is waiting for you, and it fits in the palm of your hand.