In 1983, Disney put out a computer learning-game spinoff – “Space Probe: Math”. This was a cassette containing two educational games designed for use with the Radio Shack TRS-80 Color Computer.
The concept of the first game was that the Palomino had landed on an infected planet, Delta 5 Omega. All the crew were falling under “mind diffusion”, basically a viral form of fatigue. The player (aged 7–14) had to solve multiplication or division problems to save the crew. In the second game, the player had to save a primitive world’s crops, using (rectangular) area and perimeter problems – Wikipedia.
Make a robot friend with Adafruit’s CRICKIT – A Creative Robotics & Interactive Construction Kit. It’s an add-on to our popular Circuit Playground Express, FEATHER and other platforms to make and program robots with CircuitPython, MakeCode, and Arduino. Start controlling motors, servos, solenoids. You also get signal pins, capacitive touch sensors, a NeoPixel driver and amplified speaker output. It complements & extends your boards so you can still use all the goodies on the microcontroller, now you have a robotics playground as well.
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I remember these! I also remember Robot Oddessy, one of the best educational games I ever played. A kind soul ported it to Java a few years back under the name Droid Quest. David Auerbach at slate called it the hardest computer game of all time, but I loved it!