In part II of this project tutorial, Linuxuser shows you how to add animation and sound to their Space Invaders clone created with python and pygame!
We had great fun creating our basic Space Invaders clone, Pivaders. One of the key challenges with the project was keeping it to a manageable size – just 300 lines of Python. Without the use of Pygame’s strong set of features, that goal would likely have been overshot at least twofold. Pygame’s ability to group, manage and detect collisions thanks to the Sprite class really made a great difference to our project, not just in terms of length but in simplicity. If you missed the first part of the project, you can find the v0.1 code listing on GitHub, while you can find version v0.2 of the code, including all the images, music and sound effects in the same repo, as well as on this month’s cover disc.
Each Friday is PiDay here at Adafruit! Be sure to check out our posts, tutorials and new Raspberry Pi related products. Adafruit has the largest and best selection of Raspberry Pi accessories and all the code & tutorials to get you up and running in no time!
Have an amazing project to share? Join the SHOW-AND-TELL every Wednesday night at 7:30pm ET on Google+ Hangouts.
Join us every Wednesday night at 8pm ET for Ask an Engineer!
Learn resistor values with Mho’s Resistance or get the best electronics calculator for engineers “Circuit Playground” – Adafruit’s Apps!
Maker Business — “ORANGE PI: MEETING WITH STEVEN ZHAO IN SHENZHEN”
Wearables — Design with IFTTT
Electronics — Keep track of those rails!
Biohacking — Why Our Eyes Cannot Look at a Solar Eclipse
No comments yet.
Sorry, the comment form is closed at this time.