The starting point for Tangible Orchestra was the concept of creating an installation in which people could experience electronic music as if they are walking through an orchestra playing. We also wanted to give people the ability to arrange the orchestra themselves at any given moment during the experience and realized that the most intuitive way to do so would be with proximity detection.
After a month of general testing and research, it dawned on us that we would need countless custom parts that don’t exist and a wide range of electronic components to create a piece like this. We spent around six weeks engineering the CAD parts and planning the model.
3D printing took around three months of continuous production, because many parts had to be quite large in size and at the same time very durable. During this time, we also planned and built custom circuit boards, because our Arduinos (even the big ones) did not have enough inputs and outputs to handle the multitude of sensors and LEDs themselves….
Tangible Orchestra debuted at The Royal Mile, Edinburgh and has also been displayed in The Glasgow Science Centre….
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