Gamification is a trend that doesn’t seem to be going away any time soon. Incorporating game play elements into your classroom can help to create a dynamic, interactive environment that will help get and keep your students engaged in the material and excited to learn. It sounds great, right? But every trend will see a fizzle, and this one will inevitably see that too, right? Well, maybe not. Gamification has a number of attributes that make it a popular and potentially longer lasting classroom trend.
Games In Education
In the US, 9 out of 10 kids play electronic games
The average 8th grade boy will play about 23 hours of video games per week
For girls, that figure is about 12 hours
For games, the attention span of students is excellent – put that to use in the classroom!
Using games in the classroom is associated with a 20 percentile point gain in student achievement
One study shows that surgeons perform better and more accurately when they’re regularly playing video games
Middle school students in Japan who played games with characters that showed positive emotions often showed them more as well
70% of teachers agree that games in the classroom increase motivation and engagement
60% say that using games helps personalize instruction
62% say that games make it easier for them to reach a wide range of learners
Games help students develop multiliteracy practices
Developing games help students develop problem solving abilities
Stop breadboarding and soldering – start making immediately! Adafruit’s Circuit Playground is jam-packed with LEDs, sensors, buttons, alligator clip pads and more. Build projects with Circuit Playground in a few minutes with the drag-and-drop MakeCode programming site, learn computer science using the CS Discoveries class on code.org, jump into CircuitPython to learn Python and hardware together, or even use Arduino IDE. Circuit Playground Express is the newest and best Circuit Playground board, with support for MakeCode, CircuitPython, and Arduino. It has a powerful processor, 10 NeoPixels, mini speaker, InfraRed receive and transmit, two buttons, a switch, 14 alligator clip pads, and lots of sensors: capacitive touch, IR proximity, temperature, light, motion and sound. A whole wide world of electronics and coding is waiting for you, and it fits in the palm of your hand.