The Hypercube is an aluminium concentric sculpture illuminated with 120 metres of programmable LED’s. Through custom software, the ‘pixels’ positioned throughout the sculpture have the capability to directly reflect their point in 3D space and therefor able to reveal the movement of a variety of volumetric forms as they pass through the virtual area within.
This capacity to reveal 3D forms as light is systematically combined with the activation of individual quadrants of the structure and the inclusion of multicoloured textural effects. By placing the sculpture within a room, the ambient light that is generated around it further intensifies its outcomes, culminating in the creation of a dynamic non-linear immersive environment.
To develop the choreography of the Hypercube, a basic rhythm is first set down as a structural framework. The pre-programmed light animations are then triggered and small samples copied, resized and syncopated along the timeline. Sound designs are then employed to evolve the audiovisual synesthetic connection.
The aim of this piece is to reflect on the depth and breadth of spatio-temporal dynamics in a given space, and how much of this information can be identified, harnessed and absorbed through sensory perception.
It’s minimalistic structure is designed to elicit a sense of strength, balance and multidimensionality while simultaneously playing host to (and being juxtaposed by) its intricate choreographies.
Every Tuesday is Art Tuesday here at Adafruit! Today we celebrate artists and makers from around the world who are designing innovative and creative works using technology, science, electronics and more. You can start your own career as an artist today with Adafruit’s conductive paints, art-related electronics kits, LEDs, wearables, 3D printers and more! Make your most imaginative designs come to life with our helpful tutorials from the Adafruit Learning System. And don’t forget to check in every Art Tuesday for more artistic inspiration here on the Adafruit Blog!
Join us every Wednesday night at 8pm ET for Ask an Engineer!
Maker Business — Transforming Today’s Bad Jobs into Tomorrow’s Good Jobs
Wearables — Brushing it clean
Electronics — Electrolytic Limitations
Biohacking — High Power Density Human Sweat Battery
No comments yet.
Sorry, the comment form is closed at this time.