The Hypercube is an aluminium concentric sculpture illuminated with 120 metres of programmable LED’s. Through custom software, the ‘pixels’ positioned throughout the sculpture have the capability to directly reflect their point in 3D space and therefor able to reveal the movement of a variety of volumetric forms as they pass through the virtual area within.
This capacity to reveal 3D forms as light is systematically combined with the activation of individual quadrants of the structure and the inclusion of multicoloured textural effects. By placing the sculpture within a room, the ambient light that is generated around it further intensifies its outcomes, culminating in the creation of a dynamic non-linear immersive environment.
To develop the choreography of the Hypercube, a basic rhythm is first set down as a structural framework. The pre-programmed light animations are then triggered and small samples copied, resized and syncopated along the timeline. Sound designs are then employed to evolve the audiovisual synesthetic connection.
The aim of this piece is to reflect on the depth and breadth of spatio-temporal dynamics in a given space, and how much of this information can be identified, harnessed and absorbed through sensory perception.
It’s minimalistic structure is designed to elicit a sense of strength, balance and multidimensionality while simultaneously playing host to (and being juxtaposed by) its intricate choreographies.
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