Today on our weekly live 3D Hangouts, we will be sharing a short “Field Guide” to celebrate the many ways that desktop 3D printing has entered into the area of music today. Here’s a quick roundup of a few other #3DxMusic projects that caught our interest to whet your appetite!
This past year I’ve been posting a lot of audio projects, specifically, I’ve been experimenting with using relatively simple tools and techniques and very little memory to approximate and recreate digital audio signals. A great example is my Arduino Vocal Effects Box, where I used an Arduino to perform realtime pitch-bending on an incoming audio signal. Through these projects, I’ve learned that audio is a very resilient medium, it can take a fair amount of abuse (in the form of distortion and compression) while still maintaining most of the integrity of the original sound. The key is as long as you loosely approximate the overall shape of an audio signal, the output will sound reasonably recognizable. We have evolution to thank for this: as we hear audio, some complicated processing goes on in our brains that makes us very good at ignoring noise and focusing on the important pieces of information coming through. We can work off of relatively few cues (sometimes these even include contextual or visual cues) to piece together mangled or noisy audio and make sense of it; this is how we are able to focus on one voice in crowded room or decipher a message sent over a cheap walkie talkie.
This project was my first experiment extending this idea beyond electronics. I printed these records on a UV-cured resin printer called the Objet Connex500. Like most 3D printers, the Objet creates an object by depositing material layer by layer until the final form is achieved. This printer has incredibly high resolution: 600dpi in the x and y axes and 16 microns in the z axis, some of the highest resolution possible with 3D printing at the moment. Despite all its precision, the Objet is still at least an order of magnitude or two away from the resolution of a real vinyl record. When I first started this project, I wasn’t sure that the resolution of the Objet would be enough to reproduce audio, but I hoped that I might produce something recognizable by approximating the groove shape as accurately as possible with the tools I had.
In this Instructable, I’ll demonstrate how I developed a workflow that can convert any audio file, of virtually any format, into a 3D model of a record, and how I optimized these records for playback on a real turntable. The 3D modeling in this project was far too complex for traditional drafting-style CAD techniques, so I wrote an program to do this conversion automatically. It works by importing raw audio data, performing some calculations to generate the geometry of a record, and eventually exporting this geometry straight to a 3D printable file format. Most of the heavy lifting is done by Processing, an open source programming environment that’s often used for 2D and 3D graphics and modeling applications….
Every Thursday is #3dthursday here at Adafruit! The DIY 3D printing community has passion and dedication for making solid objects from digital models. Recently, we have noticed electronics projects integrated with 3D printed enclosures, brackets, and sculptures, so each Thursday we celebrate and highlight these bold pioneers!
Have you considered building a 3D project around an Arduino or other microcontroller? How about printing a bracket to mount your Raspberry Pi to the back of your HD monitor? And don’t forget the countless LED projects that are possible when you are modeling your projects in 3D!
The Adafruit Learning System has dozens of great tools to get you well on your way to creating incredible works of engineering, interactive art, and design with your 3D printer! We also offer the LulzBot TAZ – Open source 3D Printer and the Printrbot Simple Metal 3D Printer in our store. If you’ve made a cool project that combines 3D printing and electronics, be sure to let us know, and we’ll feature it here!