0

From the Forums: SkullGuy Halloween greeter and doorbell effect (Audio FX) #electronichalloween #ArduinoMicroMonday

Pasted Image 10 20 14 2 58 AM

subrosa shared the SkullGuy Halloween greeter and doorbell effect (Audio FX) on the Adafruit forums:

…Basically it’s a skull that looks at you, says hi, and then beckons you to ring the doorbell. Yes, I’m cheating and using a single “eye” and an eye patch…maybe next year I’ll push it a little further.

PIR sensor notices motion, activates the “eye” (pingpong ball with an adafruit webcam sticker for a pupil), then triggers the audio FX board to play a sound out the speaker, then the neopixel ring activates around my doorbell.

Control is from an Arduino Micro feed with 5v USB, only downside here is that I can’t push the power usage too much further.

In the dark this looks really freaky, especially when I have the eye rotate into position from the back of the skull.

It’s my first project using the Audio FX board, and I got to say it’s awesome! All audio recorded and edited with Audacity in Linux, then exported to OGG format….

Read More.


Join 7,000+ makers on Adafruit’s Discord channels and be part of the community! http://adafru.it/discord

CircuitPython in 2018 – Python on Microcontrollers is here!

Have an amazing project to share? Join the SHOW-AND-TELL every Wednesday night at 7:30pm ET on Google+ Hangouts.

Join us every Wednesday night at 8pm ET for Ask an Engineer!

Follow Adafruit on Instagram for top secret new products, behinds the scenes and more https://www.instagram.com/adafruit/


Maker Business — The many, many manufacturing processes listed on Wikipedia

Wearables — A bevel illusion

Electronics — Blown transistor?

Biohacking — We are Wired to Exercise at a Moderate Pace

Python for Microcontrollers — Make It Move with Crickit!

Get the only spam-free daily newsletter about wearables, running a "maker business", electronic tips and more! Subscribe at AdafruitDaily.com !



No Comments

No comments yet.

Sorry, the comment form is closed at this time.