It’s effectively a choose-your-own adventure radio play where visitors’ actions, defined by who they follow and who they accuse, affect the ending of their story. This encourages an active exploration of the historical content, which requires visitors to think about what life was like, rather than passively accept an authoritative interpretation.
New historical research on the castle, which informed the creation of the script, was done in partnership with University of West of England History department.
The experience is being specially showcased at Bodiam castle by the creative team on 4th Dec. It has been a year in the making, and is now available to the castle’s 180,000 yearly visitors for at least the next 12 months.
Players use an ancient map to navigate the castle, searching for seals that have emerged from the castle walls. These seals contain hidden RFID chips. Each echo horn contains a Raspberry Pi, a Mini Rig and RFID reader.
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