3D Grown Wearables #WearableWednesday


I had to look twice when I spotted this wearable from our friends at Make. It’s from a project called Wandererswhich introduces the idea of computationally grown 3D printed wearables. The project was a collaboration between  Neri Oxman of the MIT Media Lab and Christoph Bader & Dominik Kolb. Pictured above is Qamar, a piece that hits very close to home.

Inspired by one of the most luminous objects in the sky, this piece embodies the surface of the Moon. Akin to a wearable biodome, the exterior contains spatial spherical moon-shaped pods for algae-based air-purification and biofuel collection to produce and store oxygen.

Pieces were printed on the Objet500 Connex3 Color Multi-material 3D Production System. What you see is the finished piece, but like any living thing, it started as a small seed. Although it comes from an algorithm, it is given the opportunity to adapt to its environment. Check out the video which shows 15 variations.

The piece below is called Mushtari and like a super hero, it is specially equipped to handle Jupiter.

Arabic for huge or giant, it is designed to interact with Jupiter’s atmosphere. This tortuous piece is designed as a single meandering strand inspired by the human gastrointestinal tract. It is a wearable that will consume and digest biomass, absorb nutrients, generate energy in the form of sucrose or fuel and expel waste.


These wearables may seem rather abstract or futuristic, but they are the outcome of  generative design. This style of design focuses on the process more than the outcome, allowing for multiple solutions. It’s like a tool that can be used  many ways. Why the interest in space? NASA and other space agencies have a huge interest in creating suits that are smart, adaptive, flexible and energy efficient–much like the stillsuits in Dune. This work seems to be the beginning of that frontier.

Each piece intends to hold life sustaining elements contained within 3D printed vascular structures with internal cavities, made possible with the dimensional stability and high resolution accuracy of Stratasys’ technology. Living matter within these structures will ultimately transform oxygen for breathing, photons for seeing, biomass for eating, bio-fuels for moving and calcium for building.

This project reminds me of the experimental work using 3D printing and cells to make human tissue. It’s an interesting combination that may lead to ecosystems for our bodies, or at least, decent replacement parts. It all starts with a prototype, so you either need to belong to a hackerspace or get your own 3D printer. Might I suggest a LulzBot Taz 4? You won’t be able to make a wearable as large as MIT in one shot, but you can print pieces and join them together to get your idea across. It will be your new artistic open source friend.


Flora breadboard is Every Wednesday is Wearable Wednesday here at Adafruit! We’re bringing you the blinkiest, most fashionable, innovative, and useful wearables from around the web and in our own original projects featuring our wearable Arduino-compatible platform, FLORA. Be sure to post up your wearables projects in the forums or send us a link and you might be featured here on Wearable Wednesday!

Adafruit publishes a wide range of writing and video content, including interviews and reporting on the maker market and the wider technology world. Our standards page is intended as a guide to best practices that Adafruit uses, as well as an outline of the ethical standards Adafruit aspires to. While Adafruit is not an independent journalistic institution, Adafruit strives to be a fair, informative, and positive voice within the community – check it out here: adafruit.com/editorialstandards

Join Adafruit on Mastodon

Adafruit is on Mastodon, join in! adafruit.com/mastodon

Stop breadboarding and soldering – start making immediately! Adafruit’s Circuit Playground is jam-packed with LEDs, sensors, buttons, alligator clip pads and more. Build projects with Circuit Playground in a few minutes with the drag-and-drop MakeCode programming site, learn computer science using the CS Discoveries class on code.org, jump into CircuitPython to learn Python and hardware together, TinyGO, or even use the Arduino IDE. Circuit Playground Express is the newest and best Circuit Playground board, with support for CircuitPython, MakeCode, and Arduino. It has a powerful processor, 10 NeoPixels, mini speaker, InfraRed receive and transmit, two buttons, a switch, 14 alligator clip pads, and lots of sensors: capacitive touch, IR proximity, temperature, light, motion and sound. A whole wide world of electronics and coding is waiting for you, and it fits in the palm of your hand.

Have an amazing project to share? The Electronics Show and Tell is every Wednesday at 7pm ET! To join, head over to YouTube and check out the show’s live chat – we’ll post the link there.

Join us every Wednesday night at 8pm ET for Ask an Engineer!

Join over 36,000+ makers on Adafruit’s Discord channels and be part of the community! http://adafru.it/discord

CircuitPython – The easiest way to program microcontrollers – CircuitPython.org

Maker Business — “Packaging” chips in the US

Wearables — Enclosures help fight body humidity in costumes

Electronics — Transformers: More than meets the eye!

Python for Microcontrollers — Python on Microcontrollers Newsletter: Silicon Labs introduces CircuitPython support, and more! #CircuitPython #Python #micropython @ThePSF @Raspberry_Pi

Adafruit IoT Monthly — Guardian Robot, Weather-wise Umbrella Stand, and more!

Microsoft MakeCode — MakeCode Thank You!

EYE on NPI — Maxim’s Himalaya uSLIC Step-Down Power Module #EyeOnNPI @maximintegrated @digikey

New Products – Adafruit Industries – Makers, hackers, artists, designers and engineers! — #NewProds 7/19/23 Feat. Adafruit Matrix Portal S3 CircuitPython Powered Internet Display!

Get the only spam-free daily newsletter about wearables, running a "maker business", electronic tips and more! Subscribe at AdafruitDaily.com !

No Comments

No comments yet.

Sorry, the comment form is closed at this time.