This video shows it in action, but check out Pekka Väänänen’s techincal breakdown of how he got an oscilloscope playing the classic Quake!
In 1958, physicist William Higinbotham created one of the first video games, a tennis simulation that ran on a Donner Model 30 analog computer and an oscilloscope display. That game used dots on a 2D plane; Väänänen’s creation draws the shooter’s 3D space in a style reminiscent of a high school student’s sketch book.
Väänänen’s announcement explains the creation of the demonstration, and includes some open problems, implying this might not be the last we see of Quake on oscilloscope.
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