SmithsonianMag has a short piece on the iconic Pac-Man in honor of its 35th Birthday.
The iconic video game Pac-Man turns 35 this month, prompting a flood of nostalgia and reflection about the impetus behind the game’s enduring success.
Released on May 22, 1980, by the Japanese company Namco, Pac-Man was totally different from the top arcade games of the time, writes Chris Kohler for Wired. While Space Invaders, Galaxian and Asteroids focused on shooting things to win, Pac-Man (and later Ms. Pac-Man) went for a different premise: eating. In fact, the game’s name derives from a Japanese slang word, ‘paku-paku’, which means to chomp.
Make a robot friend with Adafruit’s CRICKIT – A Creative Robotics & Interactive Construction Kit. It’s an add-on to our popular Circuit Playground Express, FEATHER and other platforms to make and program robots with CircuitPython, MakeCode, and Arduino. Start controlling motors, servos, solenoids. You also get signal pins, capacitive touch sensors, a NeoPixel driver and amplified speaker output. It complements & extends your boards so you can still use all the goodies on the microcontroller, now you have a robotics playground as well.