This week we’re making the transition from 123D Design to Fusion 360. We’ll take a look at our Github repo, which includes a lot of the 3D parts we’ve created over the years – mostly Adafruit and Raspberry Pi parts.
We’ll also take a look at how to import 123DX files into Fusion 360. Covering some basics like moving, panning, orbiting and zooming. Bonus: How to reset the pivot with multiple objects.
Let me know what you’d like me to cover on the next video, Thanks so much for watching!
PS: Huge shout out to Taylor Stein for pointing to Michael Aubry tutorial on the 123D Zip hack, which you can check out here:
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NOO! i use 123d and really liked that you were using it too. but now ……
wait! what file type does fusion 360 export? if its obj, SAT, smb, stp, step, or 123dx (i HATE editing stls) i can still use it. but also can you do that SAT to 123dx?
NOO! i use 123d and really liked that you were using it too. but now ……
wait! what file type does fusion 360 export? if its obj, SAT, smb, stp, step, or 123dx (i HATE editing stls) i can still use it. but also can you do that SAT to 123dx?