Conway’s Game of Life is not a conventional game. It is the best-known two-dimensional cellular automaton created by the British mathematician John Horton Conway in 1970.
It is played on a two-dimensional grid of cells. A cell can be dead or alive depending on the state of cells that surround it for each generation.
Any live cell with fewer than two live neighbors dies, as if by as if by loneliness (death).
Any live cell with more than three live neighbors dies, as if by overcrowding (death).
Any live cell with two or three live neighbors stays live (survival).
Any dead cell with exactly three live neighbors becomes a live cell (birth).
The Game of Life is played by creating an initial configuration of cells and observing how it evolves. The rules continue to be applied repeatedly to create further generations. Depending on the initial conditions, the cells form various patterns throughout the course of the game.