Escape the Room, with locations around the country, are a fun, interactive group puzzle with interesting challenges and an immersive environment. The basic principle is simple: you and your friends are locked in a room, and you need to solve a series of puzzles which unlock clues, each leading to the next puzzle. Solving the last puzzle gives you the key to unlock the door to the room. “Escape” within 60 minutes and you win! Each location has rooms with different themes from Sherlock Holmes to Space Adventure. Whether you’re opening a trap door, or trying to defeat a laser net, the puzzles are highly entertaining.
In this Make Magazine article, they explore how behind the scenes, Escape the Room uses Arduino’s and other electronic components to build many of the interactive elements in their rooms. Flick a switch and an Arduino reads the input and uses a solenoid to unlock a trap door. You get the idea. Very interesting read, and very cool to see such a practical and yet novel use for Arduino’s!
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