An interactive swarm of flying 3D pixels (voxels) developed at Queen’s University’s Human Media Lab is set to revolutionize the way people interact with virtual reality. The system, called BitDrones, allows users to explore virtual 3D information by interacting with physical self-levitating building blocks.
Queen’s professor Roel Vertegaal and his students are unveiling the BitDrones system on Monday, Nov. 9 at the ACM Symposium on User Interface Software and Technology in Charlotte, North Carolina. BitDrones is the first step towards creating interactive self-levitating programmable matter – materials capable of changing their 3D shape in a programmable fashion – using swarms of nano quadcopters. The work highlights many possible applications for the new technology, including real-reality 3D modeling, gaming, molecular modeling, medical imaging, robotics and online information visualization.
“BitDrones brings flying programmable matter, such as featured in the futuristic Disney movie Big Hero 6, closer to reality,” says Dr. Vertegaal. “It is a first step towards allowing people to interact with virtual 3D objects as real physical objects.”
Welcome to drone day on the Adafruit blog. Every Monday we deliver the latest news, products and more from the Unmanned Aerial Vehicles (UAV), quadcopter and drone communities. Drones can be used for video & photography (dronies), civil applications, policing, farming, firefighting, military and non-military security work, such as surveillance of pipelines. Previous posts can be found via the #drone tag and our drone / UAV categories.
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