By way of a Pi Day gift, we’ve news that ScummVM, a popular collection of game engines allowing gamers to play point-and-click adventure games, has now been ported over to the Raspberry Pi, allowing some of the greatest games ever made to be playable on the Raspberry Pi.
Created by LucasArts in 1987, the SCUMM (Script Creation Utility for Maniac Mansion) game engine powered many of the top point-and-click adventure games at the end of the ’80s and beginning of the ’90s. From The Day of the Tentacle and Full Throttle to Broken Sword, this period was arguably the pinnacle of the genre’s popularity.
When the popularity of point-and-click games started to wane, as they were superseded by more graphically advanced games, a group of developers created ScummVM to allow people to continue playing these old games on newer systems. By replacing the system-specific executable files, as long as you have the original data files you can run the games on a variety of systems. Many of the original game designers have helped the project and allowed their games to be released for free, including Beneath a Steel Sky. ScummVM has been ported to everything from modern OSes to games consoles, handheld consoles, and even phones.
In 1990 LucasFilm Games released The Secret of Monkey Island. When I first played the tale of Guybrush Threepwood and his battle with the evil pirate LeChuck, it was like playing a cartoon. It started a love affair with point-and-click adventures that continues to this day. Recently Tim Schaffer, one of the creators of Monkey Island, ran a successful Kickstarter campaign that raised over $3.5m for a point-and-click game proving that they are still popular today.
Now that ScummVM is available on the Raspberry Pi I’m looking forward to firing it up and heading to the Scumm Bar once more for some grog, travelling through time to fight the purple tentacle, and battling the templars to ancient treasure.
Eink, E-paper, Think Ink – Collin shares six segments pondering the unusual low-power display technology that somehow still seems a bit sci-fi – http://adafruit.com/thinkink
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