Ben Fry’s distellamaps of #Atari2600 Games #retrogaming
Elements are upside-down “as a programming method” but can you recognize the game in the chart below?
Like any other game console, Atari 2600 cartridges contained executable code also commingled with data. This lists the code as columns of assembly language. Most of it is math or conditional statements (if x is true, go to y), so each time there’s “go to” a curve is drawn from that point to its destination.