The NBA does not allow wearable tech on players during games. Via ESPN.
SOMETHING SEEMED OFF about Cleveland Cavaliers point guard Matthew Dellavedova during last Thursday night’s game against the Brooklyn Nets.
He was held scoreless in 17 minutes of action, taking six shots and missing every single one of them, in perhaps the coldest shooting performance of his career. But if you’d looked closer, you would have found that something was indeed off — or, to be more accurate, something was missing. In each of the prior 15 games, a wearable gadget had been strapped to the wrist of Dellavedova’s guiding hand. On that night, for the first time in over a month, Delly’s left wrist was bare.
The device that had been occupying Dellavedova’s wrist is called a Whoop, and it’s built to track fancy stuff such as heart rate, body temperature and body movement during both awake and sleeping hours. Think Fitbit, but for the million-dollar athlete. (It is not, mind you, built to help a point guard’s shooting, so any correlation between Dellavedova’s poor showing and the absence of his Whoop is surely coincidental.)
There is, however, one problem with it: The Whoop is prohibited under league rules.
For most of March, Dellavedova wore the Whoop (pronounced like “hoop,” not “whoopee cushion”) without repercussion from the league office, which bans wearable technology for use in games. Ten years ago, such a rule had little impact on the game; players had no use for velcro-ing a Blackberry on their arm. But behind the scenes, more and more teams are using hi-tech, body-monitoring devices such as Catapult accelerometers — worn underneath the jersey, and ostensibly not during the games — to track workloads and movement in the name of injury prevention. Catapult’s client list now includes 19 teams, up from 12 last season. But while devices such as Catapult and Whoop are deemed legal for practice, games are decidedly off limits.
On Thursday last week, the league office was made aware of Dellavedova’s gear and informed the Cavaliers that it would not allow the health tracker to be worn during the game. Ever since, the black strap on Delly’s wrist has disappeared.
Every Wednesday is Wearable Wednesday here at Adafruit! We’re bringing you the blinkiest, most fashionable, innovative, and useful wearables from around the web and in our own original projects featuring our wearable Arduino-compatible platform, FLORA. Be sure to post up your wearables projects in the forums or send us a link and you might be featured here on Wearable Wednesday!
Have an amazing project to share? Join the SHOW-AND-TELL every Wednesday night at 7:30pm ET on Google+ Hangouts.
Join us every Wednesday night at 8pm ET for Ask an Engineer!
Learn resistor values with Mho’s Resistance or get the best electronics calculator for engineers “Circuit Playground” – Adafruit’s Apps!
Maker Business — TechShop is closed, files bankruptcy
Wearables — Get concrete solutions
Electronics — Are you grounded?
Biohacking — Learning to See with Sound
No comments yet.
Sorry, the comment form is closed at this time.