From Museum in a Box:
You can think of Things in the above scenario as ‘keys’ that unlock the context to the object you’re looking at. Sometimes the Thing is a 3D print of a scanned artefact, sometimes it’s a picture postcard and sometimes it’s fun to leave things a bit ambiguous – what is the Thing you’re holding? How does it relate to the Content you’re listening to?
This is what we explored a bit with Prototype No.13, which you can watch a demo of in the above video.
For this Box, we used some public domain audio from The Internet Archive as the Content and decided to try out a form factor for the Things that reflected what you would be listening to but still leaves a lot to the imagination…
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