In a recent piece from The Atlantic, David Sims looks at HBO’s Westworld through the lens of video games.
In HBO’s new sci-fi drama series, Westworld, game design has progressed far beyond the placement of crates, but its players are still looking for the seams. The show poses questions about the ethics of artificial intelligence as it investigates the humanity of its “hosts,” the realistic-looking androids who populate the park where rich humans come to play-act as cowboys. But its fifth episode, which aired Sunday, delved deeper into two of the “guests” driving the park’s stories: one a neophyte and the other a hardcore player, both struggling to find a way to enjoy themselves.
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