The Alternative Limb Project was founded by Sophie Oliveira Barata, using the unique medium of prosthetics to create highly stylised art pieces.
As with fashion, where physical appearance becomes a form of self-expression, Sophie sees the potential of prosthetics as a extension of the wearer’s personality. Merging the latest technology with traditional crafts, Sophie’s creations explore themes of body image, modification, evolution and transhumanism, whilst promoting positive conversations around disability and celebrating body diversity.
Sophie enlists various specialists in fields such as 3D modelling, electronics, and cutting edge technology to create each piece of art. Clients have included Paralympic athletes, music performers, models and video game companies.
The Alternative Limb Project is always on the look out for future collaborators and ways of engaging new audiences. If you wish to exhibit The Alternative Limb Project’s work, or would like to enquire about collaboration, please get in touch.
The Alternative Limb Project was approached by games giant Konami to create a bespoke prosthetic limb for an amputee gamer, inspired by the world of Metal Gear Solid, using cutting edge and innovative technologies.
The gamer in question was James Young, a speaker and Biological Science graduate with a passion for tech.
“Once I had read a great line which stuck in my head on a website where a prosthetic user said ‘I want to take off my limb and leave it in a room, and people will recognise it and know that belongs to me. It reflects part of my personality’. I totally connected with that idea as a biologist, knowing that all parts of our bodies can be recognised as being ours by our unique DNA, so why not add a personal stamp to our artificial limbs.”
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