What if scores could be touched and felt instead of only read? We’ve just come from a deep, far-ranging discussion with artist Enrique Tomás, a researcher at the Interface Culture Lab in Linz. It’s part of Enrique’s residency with CTM Festival and ENCAC – European network for contemporary av creation, who also support some of our work. And it’s presented as part of another of our MusicMakers hacklabs at CTM Festival. It’s worth sharing some thoughts already.
Using sound as a continuous input signal, both synthesis and control are available simultaneously through direct manipulation on the engraved patterns of the physical score. Every interface is conceived from a different graphical score that still represents a musical idea but it has been also specially designed for providing a diverse palette of acoustic signals when touched. But more important, the tactile scores define and propose specific gestural behaviors due to the different affordances and constraints of the object in front. Sound is generated through a polyphonic concatenative synthesis driven by a real-time analysis and classification of input signal spectra. Each of the scores is loaded with a specific sound corpus that defines its sonic identity. Thus, “Tangible Score” provides a implicit visual and haptic feedback in addition to its sonic core functionality, making it intuitive and learnable but as well suitable as an interface for musical improvisation and sonic exploration.
Make a robot friend with Adafruit’s CRICKIT – A Creative Robotics & Interactive Construction Kit. It’s an add-on to our popular Circuit Playground Express, FEATHER and other platforms to make and program robots with CircuitPython, MakeCode, and Arduino. Start controlling motors, servos, solenoids. You also get signal pins, capacitive touch sensors, a NeoPixel driver and amplified speaker output. It complements & extends your boards so you can still use all the goodies on the microcontroller, now you have a robotics playground as well.