Scratch Programming Projects for ‘Dice Maths Investigation’
The video below is great! In it, Giles Booth fro Blog My Wiki! shows the results of a ‘dice maths investigation using Scratch‘ experiment he conjured up, and on his blog he also details how he went from analog to programming to results, like so:
This week I did a maths investigation I recall doing myself when I was at primary school – and that was a long time ago! It’s the one where you find out which total scores, if any, are more likely when you roll 2 dice.
My modern twist was to combine this with a Computer Science lesson and some Scratch programming. You could do this in almost any KS2 class I think, with varying amounts of support.
Make a robot friend with Adafruit’s CRICKIT – A Creative Robotics & Interactive Construction Kit. It’s an add-on to our popular Circuit Playground Express, FEATHER and other platforms to make and program robots with CircuitPython, MakeCode, and Arduino. Start controlling motors, servos, solenoids. You also get signal pins, capacitive touch sensors, a NeoPixel driver and amplified speaker output. It complements & extends your boards so you can still use all the goodies on the microcontroller, now you have a robotics playground as well.