I’m never not impressed with seeing how armor-centric costumes come together, and Rohema’s Monster Hunter X Nakarkos armor build definitely caught my eye. The armor is based on a monster in the game and has a hard, almost scaly appearance. Rohema spent six months working on the project, starting with a design and template that she transferred to foam. She painted the armor to look like bone and added LEDs because the creature has glowing points of bioluminescence all over its body. The design and construction is something else.
Make the jump to this album to view over 250 (!) work in progress photos.
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