Pixar’s Monsters Inc. featured a variety of, well, monsters. The giant furry blue Sully was one of the stars, and Instructables user nbehling set out to make an ultimate costume that was both true to the movie, lifelike, and mobile. After gathering supplies and sketching the frame, nbehling drew a pattern to make Sully’s frame from foam (he shared the PDF on Instructables).
Once he moved onto crafting the shape of the head, he had to make the eyes. He used four inch plastic globes for the base. he says:
Trace the circle onto a piece of EVA foam. Cut out the circle the same size as the globe.
Use a piece of pvc pipe or something similar to punch out the pupil. Use a larger piece of pvc or something round to score a larger circle around the Iris. This gives the eyes some much-needed life under the dome.
Paint the pupil black. Tape off the iris and Plastidip the whites. Take the tape off the iris and use a series of different shade blue sharpie shades to draw in the details. Basically, draw progressively larger triangles till you reach the whites of the eyes.
Glue the pupil back in place. push the foam eye into the globe creating a convex eye. The white plastidip will have enough grip to temporarily hold the eye in place. Once the eye is positioned right, glue it in place.
This video shows off the detailing on the costume:
See the sketch below and view the Sully costume in very early stages.
Learn about the entire how-to process at Instructables.
Have an amazing project to share? Join the SHOW-AND-TELL every Wednesday night at 7:30pm ET on Google+ Hangouts.
Join us every Wednesday night at 8pm ET for Ask an Engineer!
Learn resistor values with Mho’s Resistance or get the best electronics calculator for engineers “Circuit Playground” – Adafruit’s Apps!
Maker Business — Limor Fried featured in NYC’s HER BIG IDEA!
Wearables — Get concrete solutions
Electronics — Probe Compensation
Biohacking — Dr. Rita Levi-Montalcini was a Centenarian Gonzo Biohacker
No comments yet.
Leave a comment
Adafruit has a "be excellent to each other" comment policy. Help us keep the community here positive and helpful. Stick to the topic, be respectful of makers of all ages and skill levels. Be kind, and don't spam - Thank you!