One of the most common complaints from pre-service teachers is that they haven’t spent enough time in the classroom. For researchers at the University at Buffalo, State University of New York, virtual reality is the solution to this familiar problem.
“We have this interactive, true, authentic classroom environment that allows teachers to practice their teaching” explains Richard Lamb, a researcher on the team leading the training project and an associate professor and director of the Neurocognition Science Laboratory.
Launched this past June with funding from the SUNY Innovative Instruction Technology Grant program, VR-Teach simulates difficult student behaviors in the classroom — giving pre-service (and even in-service) teachers opportunities to learn how to deal with problematic situations.
Using a VR headset and 360-degree videos, created with help from Crosswater Digital Media, teachers enter a virtual classroom and face one of a range of classroom challenges, such as students yelling or playing on their cell phones.
Each Tuesday is EducationTuesday here at Adafruit! Be sure to check out our posts about educators and all things STEM. Adafruit supports our educators and loves to spread the good word about educational STEM innovations!
Have an amazing project to share? The Electronics Show and Tell is every Wednesday at 7:30pm ET! To join, head over to YouTube and check out the show’s live chat and our Discord!
Python for Microcontrollers – Adafruit Daily — Python on Microcontrollers Newsletter: A New Arduino MicroPython Package Manager, How-Tos and Much More! #CircuitPython #Python #micropython @ThePSF @Raspberry_Pi
EYE on NPI – Adafruit Daily — EYE on NPI Maxim’s Himalaya uSLIC Step-Down Power Module #EyeOnNPI @maximintegrated @digikey