I’ve always been drawn to the inviting, blinking lights, the jungle of dangling, messy wires, and the fun of programming a sequence of steps into the onboard computer and seeing what result would the mashed up set of hardware would produce… No, I’m actually not talking about Android Things here, but the synthesisers, samplers and mixing desks which have been around for decades and were instrumental (excuse the pun) to the type of music that’s close to my heart — electronic! The teen dream career of an electronic music artist has eluded me, be it due to a lack of talent, resources to build the dream studio, or both. But thankfully, tinkering with Android for a living has proven to be just as much fun, with exciting frameworks and technologies able to experiment with, coming out regularly, one of which has particularly sparked (not again!) my interest —Android Things!
MIDI protocol on Android has been around since Marshmallow, and staying true to my dream, I already wrote a little MIDI Controller back in January 2016 which worked a treat as input for my music production and DJ software. I’ve never released the code as open source as, although functional, it was leaky on configuration changes and I once I put it away for a short while, I never got back to it, with great regret! Android Things has encouraged me to revisit my project, and rebuild the control surface with physical potentiometers and buttons, and learn about Nearby API a thing or two, and this in detail is how this was achieved.
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