This Kit Hopes to Make Tech Easy for Performers #WearableWednesday #wearabletech #tech #art
A new nonprofit in France is working on a kit to make wearable tech easy for performing artists. WearKit is a system of modules that can be used by artists and designers to engage kinetic movement in an outfit or to collect body metrics to share with other modules. The system will be app based, allowing users to set parameters between modules easily without knowledge of coding.
The organization leads both have excellent qualifications for the work. Daniel Amaya is a circus artist with a background in mechatronics engineering while Stéphane Garti is an engineer in Human Computer Interaction. WearKit currently has a call out for performers and designers to participate in their second residency to explore technology and body. If selected, participants will receive a travel stipend and spend a few days @thecampprovence creating an outfit and performance which will be filmed. Not only will artists have a chance to give input on the design of some helpful tech, but WearKit will get some interesting work to showcase. Deadline to apply is Feb. 25th, so make your move!
Stop breadboarding and soldering – start making immediately! Adafruit’s Circuit Playground is jam-packed with LEDs, sensors, buttons, alligator clip pads and more. Build projects with Circuit Playground in a few minutes with the drag-and-drop MakeCode programming site, learn computer science using the CS Discoveries class on code.org, jump into CircuitPython to learn Python and hardware together, or even use Arduino IDE. Circuit Playground Express is the newest and best Circuit Playground board, with support for MakeCode, CircuitPython, and Arduino. It has a powerful processor, 10 NeoPixels, mini speaker, InfraRed receive and transmit, two buttons, a switch, 14 alligator clip pads, and lots of sensors: capacitive touch, IR proximity, temperature, light, motion and sound. A whole wide world of electronics and coding is waiting for you, and it fits in the palm of your hand.