0

Super Lupo! – Modding NES Games

This awesome project was sent in by Max. Thanks max!

Here’s what they had to say:

In this blog post Max Lupo goes through his process for lightly modding the classic NES Super Mario Bros.,in order to insert himself as a character. While note quite a “how-to”, the post rounds up all the links and resources you would need to mod your own game, and flash it onto a blank game cartridge to play in a real NES.

In the gif above, the left side shows the first four tiles which compose Mario’s upper torso, and the right side shows a sample of the subsequent tiles used in the game. Note that the whole graphic is made from screengrabs of Nixel, a browser based sprite editor. Luckily, in the Super Mario Bros. rom, the data for the sprites is in a pretty logical order: just about all the tiles for the Mario sprites are aligned left to right, head to toe.

See more!


Join 5,000+ makers on Adafruit’s Discord channels and be part of the community! http://adafru.it/discord

CircuitPython in 2018 – Python on Microcontrollers is here!

Have an amazing project to share? Join the SHOW-AND-TELL every Wednesday night at 7:30pm ET on Google+ Hangouts.

Join us every Wednesday night at 8pm ET for Ask an Engineer!

Follow Adafruit on Instagram for top secret new products, behinds the scenes and more https://www.instagram.com/adafruit/


Maker Business — A journey through Shenzhen, the electronics manufacturing hub of the world

Wearables — Ice, ice baby

Electronics — Current limiting!

Biohacking — Grindfest 2018

Python for Microcontrollers — CRICKITs are coming!

Get the only spam-free daily newsletter about wearables, running a "maker business", electronic tips and more! Subscribe at AdafruitDaily.com !



No Comments

No comments yet.

Sorry, the comment form is closed at this time.