This awesome project was sent in by Max. Thanks max!
Here’s what they had to say:
In this blog post Max Lupo goes through his process for lightly modding the classic NES Super Mario Bros.,in order to insert himself as a character. While note quite a “how-to”, the post rounds up all the links and resources you would need to mod your own game, and flash it onto a blank game cartridge to play in a real NES.
In the gif above, the left side shows the first four tiles which compose Mario’s upper torso, and the right side shows a sample of the subsequent tiles used in the game. Note that the whole graphic is made from screengrabs of Nixel, a browser based sprite editor. Luckily, in the Super Mario Bros. rom, the data for the sprites is in a pretty logical order: just about all the tiles for the Mario sprites are aligned left to right, head to toe.
Make a robot friend with Adafruit’s CRICKIT – A Creative Robotics & Interactive Construction Kit. It’s an add-on to our popular Circuit Playground Express, FEATHER and other platforms to make and program robots with CircuitPython, MakeCode, and Arduino. Start controlling motors, servos, solenoids. You also get signal pins, capacitive touch sensors, a NeoPixel driver and amplified speaker output. It complements & extends your boards so you can still use all the goodies on the microcontroller, now you have a robotics playground as well.