The generator sits at the heart of Frostpunk’s small, frigid maps and gives them their novel layouts and character. Everything is laid-out in concentric rings around that generator: Buildings inside the generator’s radius of effect are kept considerably warmer than the outdoor temperature, but those beyond it are at the mercy of the weather and their own insulation.
You can see the effects most drastically in the map’s thermal overlay, where the generator and its surroundings burn merrily in reds and yellows, while buildings on the edge of the settlement appear in colder aquamarines and deep blues. But the effects are almost as dramatic in the normal view thanks to 11 bit Studios’ gorgeous and detailed artwork: snow melts to slush and mud in the streets around the generator, and homes and buildings glow with warm light from their windows, while in colder areas you’ll watch work crews struggle through dense snow drifts, and buildings become encrusted in frost. It’s a game that captures the subtle differences between a harmless, heavy snow and a terrifying, lethal blizzard, and makes its struggle for warmth and survival feel almost palpable as you play it.
The goal in Frostpunk is to survive each of its scenarios for a fixed number of in-game days (the main campaign scenario ends after 60), and as the days go on the weather keeps getting colder. At the start, most of the map is only “chilly” and the generator keeps buildings nearest it “comfortable”. But as the temperature plunges deeper below freezing, you’ll need to run the generator hotter to keep the temperatures livable for your citizens, which means you need three other things: New technology upgrades, raw materials, and a healthy workforce. And here is where the Frostpunk begins to get brutal.
Adafruit has had paid day off for voting for our team for years, if you need help getting that going for your organization, let us know – we can share how and why we did this as well as the good results. Here are some resources for voting by mail, voting in person, and some NY resources for our NY based teams as well. If there are additional resources to add, please let us know – adafruit.com/vote
Stop breadboarding and soldering – start making immediately! Adafruit’s Circuit Playground is jam-packed with LEDs, sensors, buttons, alligator clip pads and more. Build projects with Circuit Playground in a few minutes with the drag-and-drop MakeCode programming site, learn computer science using the CS Discoveries class on code.org, jump into CircuitPython to learn Python and hardware together, TinyGO, or even use the Arduino IDE. Circuit Playground Express is the newest and best Circuit Playground board, with support for CircuitPython, MakeCode, and Arduino. It has a powerful processor, 10 NeoPixels, mini speaker, InfraRed receive and transmit, two buttons, a switch, 14 alligator clip pads, and lots of sensors: capacitive touch, IR proximity, temperature, light, motion and sound. A whole wide world of electronics and coding is waiting for you, and it fits in the palm of your hand.