Tammie Schrader was never a gamer. But one day in a middle school science class she assigned a game on plant cells to her students to help them review the concepts. One student, a “really bright kid” who would typically “pick and choose” what he would work on, came into class the next day and handed her a thumb drive. On it was a version of a Nintendo Mario game intended to do the same thing. When a learner wanted Mario to jump up to grab a coin, he or she would first have to answer a plant question. If the answer was right, the student would get the coin; if not, he or she “would fall through the tube.” Schrader was impressed enough with the student’s hack that she put it on her interactive whiteboard to share with the class. All day long, she found, “kids wanted to play this game.” Soon, students from other classes were coming in before and after class and during lunch and asking if they could try it out too.
Each Tuesday is EducationTuesday here at Adafruit! Be sure to check out our posts about educators and all things STEM. Adafruit supports our educators and loves to spread the good word about educational STEM innovations!
Make a robot friend with Adafruit’s CRICKIT – A Creative Robotics & Interactive Construction Kit. It’s an add-on to our popular Circuit Playground Express, FEATHER and other platforms to make and program robots with CircuitPython, MakeCode, and Arduino. Start controlling motors, servos, solenoids. You also get signal pins, capacitive touch sensors, a NeoPixel driver and amplified speaker output. It complements & extends your boards so you can still use all the goodies on the microcontroller, now you have a robotics playground as well.