Slack is a relatively simple chat application with a powerfully complex set of capabilities. Case in point: Bertrand Fan’s “Slack on a SNES” project, in which the Slack engineer figured out how to load messages from a custom channel into a 1995 Nintendo game by way of a spoofed satellite transmission.
BS-X: The Story of The Town Whose Name Was Stolen was a SNES game that shipped with an accessory called the Satellaview, which was a modem peripheral for the Super Famicom (the Japanese SNES) that allowed it to receive data transmissions much in the way games are now frequently updated over the internet. Back then, however, you had to wait for Nintendo to beam some data to you. Also, the set up looked wildly complicated:
Have an amazing project to share? The Electronics Show and Tell is every Wednesday at 7:30pm ET! To join, head over to YouTube and check out the show’s live chat and our Discord!
Python for Microcontrollers – Adafruit Daily — Python on Microcontrollers Newsletter: A New Arduino MicroPython Package Manager, How-Tos and Much More! #CircuitPython #Python #micropython @ThePSF @Raspberry_Pi
EYE on NPI – Adafruit Daily — EYE on NPI Maxim’s Himalaya uSLIC Step-Down Power Module #EyeOnNPI @maximintegrated @digikey