n increasing number of K–12 schools are starting to bring computer science modules into their curricula as more research comes out on the importance of computational thinking and computer science skills for the future workforce.
While some teachers have already started to come up with creative ways to inject computer science into their programs, others may still be lost on how to introduce the concepts into the classroom.
A recent study from Hanover research has identified the key aspects of computer science in K–12, including what technology to use and when, as well as some of the concerns around current practices in schools. Edtech spoke with Leila Nuland, managing research director for K-12 at Hanover research to discuss some of the trends surrounding computer science in K–12 and how to overcome issues of accessibility and underrepresentation in certain populations.
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Stop breadboarding and soldering – start making immediately! Adafruit’s Circuit Playground is jam-packed with LEDs, sensors, buttons, alligator clip pads and more. Build projects with Circuit Playground in a few minutes with the drag-and-drop MakeCode programming site, learn computer science using the CS Discoveries class on code.org, jump into CircuitPython to learn Python and hardware together, TinyGO, or even use the Arduino IDE. Circuit Playground Express is the newest and best Circuit Playground board, with support for CircuitPython, MakeCode, and Arduino. It has a powerful processor, 10 NeoPixels, mini speaker, InfraRed receive and transmit, two buttons, a switch, 14 alligator clip pads, and lots of sensors: capacitive touch, IR proximity, temperature, light, motion and sound. A whole wide world of electronics and coding is waiting for you, and it fits in the palm of your hand.