LaurentR on Hackster.io shows us FIVE pairs of uncanny eyes, all controllable via a Wii Nunchuck!
This was my 2018 Halloween project. I was very impressed by Adafruit’s
and decided to use them as a basis for my Halloween contribution this year. Uncanny Eyes
The original Uncanny Eyes do a great job at looking realistic in the the rendering and the movement of the eyes, eyelids and pupils. This projects extends this in several directions:
Integrate the eyes into a realistic skull.
Integrate multiple of the skulls on a costume, at eye-level for best effect. The random movement of multiple pairs of eyes creates a nice disturbing effect.
Allow the wearer of the costume to seamlessly transition from random motion to coordinated movements under the control of a handheld input device with an analog joystick and buttons.
Allow the wearer to switch between different types of eyes. The human eyes are great. This adds the option to easily switch to the scary looking newt eyes.
Parts include a ESP32 DEVKITV1, generic displays, a
nunchuck from Adafruit and some custom code modified from the Adafruit tutorials. See the full details here and the video below! Great build! VIDEO
As 2022 starts,
let’s take some time to share our goals for CircuitPython in 2022. Just like past years (full summary 2019, 2020, and 2021), we’d like everyone in the CircuitPython community to contribute by posting their thoughts to some public place on the Internet. Here are a few ways to post: a video on YouTub, a post on the CircuitPython forum, a blog post on your site, a series of Tweets, a Gist on GitHub. We want to hear from you. When you post, please add #CircuitPython2022 and email to let us know about your post so we can blog it up here. firstname.lastname@example.org VIDEO
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