FabGL: a ESP32 VGA Controller, PS/2, Graphics Library, Game Engine + ANSI Terminal @cameron_coward @HacksterIO

The ESP32 WiFi chip is a favorite of the Maker community. Fabrizio Di Vittorio’s FabGL ups the ESP32 game, adding a host or graphics capabilities to this “fab” chip.

… it packs in a ton of other features beyond simple graphics in order to give you everything you need to build a gaming platform with a VGA display — or whatever else you can imagine with the tools provided. It has a VGA controller, a PS/2 keyboard controller, a comprehensive graphics library, a game engine, and even an ANSI/VT100 terminal.

The VGA output is capable of producing up to 64 colors, and FabGL has font sets for screen resolutions between 80×25 and 640×350. Sprites can have up to 64 colors, including transparency. Depending on your configuration and resolution, you can have two screen buffers. A number of classes are provided by the FabGL library so you can program all sorts of retro-style games. If you want to use your ESP32 as the base of a custom game console, the FabGL library is the perfect place to start.

You can find more details on the project’s GitHub repo with code and full API documentation. An example video is below and you can read more on Hackster.io.

There is also a website, http://www.fabglib.org/, for the project.  Wow!


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