MURMUR: kinetic sculpture with a mixed-reality holographic experience #ArtTuesday
Murmur is an installation that holographically places visitors within an Arctic landscape, Via John Grade Studio
Murmur was fabricated over a six-month period beginning in the summer of 2017 with the full studio team of 20 in the Seattle studio along with 8 interns. Henry Cowdery led with CAD. Steve Coulter designed the fluid movement system. Gary Gill consulted for structural engineering. Brandon Aleson designed the control system. Chris McMullen and Thomas York fabricated the steel ribs and base with parts cut by Art and Industrial (laser cutting). Patina applied to the steel by the studio team. Riley Donovan designed the mixed reality experience employing Microsoft’s Hololens as well as designing a tablet application.
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